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	<title>Nerd Culture &#187; Crysis</title>
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	<description>Cutting through the hype.</description>
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	<itunes:summary>Cutting through the hype.</itunes:summary>
	<itunes:author>Nerd Culture</itunes:author>
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	<itunes:subtitle>Cutting through the hype.</itunes:subtitle>
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		<title>Nerd Culture &#187; Crysis</title>
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		<title>November Stats &#8211; Month #3</title>
		<link>http://nerdculture.org/2007/12/12/november-stats-month-3/</link>
		<comments>http://nerdculture.org/2007/12/12/november-stats-month-3/#comments</comments>
		<pubDate>Wed, 12 Dec 2007 09:13:29 +0000</pubDate>
		<dc:creator><![CDATA[Stephen Belanger]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Birth By Sleep]]></category>
		<category><![CDATA[Crysis]]></category>
		<category><![CDATA[Dark_AleX]]></category>
		<category><![CDATA[Digg]]></category>
		<category><![CDATA[Dragonaut]]></category>
		<category><![CDATA[Kingdom Hearts]]></category>
		<category><![CDATA[m33]]></category>
		<category><![CDATA[Moetan]]></category>
		<category><![CDATA[Nerd Culture]]></category>
		<category><![CDATA[Otaku.fm]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[Reddit]]></category>
		<category><![CDATA[Revenant Wings]]></category>
		<category><![CDATA[Sin & Punishment]]></category>
		<category><![CDATA[Stats]]></category>
		<category><![CDATA[Traffic]]></category>

		<guid isPermaLink="false">http://www.nerdculture.org/2007/12/12/november-stats-month-3/</guid>
		<description><![CDATA[It's Month #3 already! I've really got to get more posts happening! I apologize for the relative inactivity lately, I have been very busy, but I promise you I have lots of things to blog about in the coming weeks. I have been finding it somewhat difficult to find things to talk about that I deem truly worthy of actually being blogged about. I like quality over quantity, but I'm wondering what sort of middle ground there is on it. I don't want to be posting once or twice a month, but I also don't want to be posting about things that are already fairly known or things that aren't really that interesting. I think a poll is in order! Anyway, this month was better than last month, but not by much. I have noticed that the visits have stabilized somewhat compared to previous months that were all over the chart. That peak at the end is from my recent post about Revenant Wings, which is rapidly catching up with the all time top posts despite being so recent. It was on the front page of Reddit's gaming section for an entire day!]]></description>
				<content:encoded><![CDATA[<p><img src="http://www.nerdculture.org/wp-content/uploads/2007/12/3.jpg" alt="3.jpg" class="imageframe" height="250" width="480" /></p>
<p>It&#8217;s Month #3 already! I&#8217;ve really got to get more posts happening! I apologize for the relative inactivity lately, I have been very busy, but I promise you I have lots of things to blog about in the coming weeks. I <em>have</em> been finding it somewhat difficult to find things to talk about that I deem truly worthy of actually being blogged about. I like quality over quantity, but I&#8217;m wondering what sort of middle ground there is on it. I don&#8217;t want to be posting once or twice a month, but I also don&#8217;t want to be posting about things that are already fairly known or things that aren&#8217;t really that interesting. I think a poll is in order! Anyway, this  month was better than last  month, but not by much. I  have noticed that the  visits have stabilized somewhat compared to previous months that were all over the chart. That peak at the end  is from my recent post about <a href="http://www.nerdculture.org/2007/12/06/revenant-wings-portable-roleplaying-done-right/">Revenant Wings</a>, which is rapidly catching up with the all time top posts despite being so recent. It was on the front page of Reddit&#8217;s gaming section for an entire day! <span id="more-133"></span></p>
<p>Top 5 Posts:</p>
<p><a href="http://www.nerdculture.org/2007/11/06/how-to-make-crysis-even-more-freaking-amazing/">How To: Make Crysis even more freaking amazing!</a><br />
<a href="http://www.nerdculture.org/2007/12/06/revenant-wings-portable-roleplaying-done-right/">Revenant Wings &#8211; Portable roleplaying done right!</a><br />
<a href="http://www.nerdculture.org/2007/09/23/dark_alex-is-back-with-a-custom-371-fw/">Dark_AleX is back with a custom 3.71 FW!</a><br />
<a href="http://www.nerdculture.org/2007/10/20/kingdom-hearts-birth-by-sleep-a-glimpse-into-the-futuerrpast/">Kingdom Hearts: Birth By Sleep &#8211; A glimpse into the futu&#8230;err&#8230;past.</a><br />
<a href="http://www.nerdculture.org/2007/11/01/moetan-is-lolitastic/">Moetan is lolitastic.</a></p>
<p>Top 5 Referers:</p>
<p><a href="http://gaming.reddit.com">Reddit</a><br />
<a href="http://www.dannychoo.com/">Danny Choo</a><br />
<a href="http://www.digg.com">Digg</a><br />
<a href="http://www.totalfark.com/">TotalFark</a> &#8211; Your guess on why I got referrals from that is as good as mine. :S<br />
<a href="http://otaku.fm">Otaku.fm</a></p>
<p>Those three traffic spikes, in chronological order are; the back end of the traffic my <a href="http://www.nerdculture.org/2007/11/06/how-to-make-crysis-even-more-freaking-amazing/">Crysis</a> post got me, the <a href="http://www.nerdculture.org/2007/11/24/dragonaut-one-of-my-favorite-shows-this-season/">Dragonaut</a> post and the <a href="http://www.nerdculture.org/2007/12/06/revenant-wings-portable-roleplaying-done-right/">Revenant Wings</a> post. It looks as if you readers like video games and adventure stuff so I&#8217;ll see what neat things I can come up with to blog about this month. Trust me, I&#8217;ve already got some neat stuff coming and I&#8217;ll do what I can to find more awesome stuff for you readers to discover here. I&#8217;m always trying to shorten the gap between my readers and the hidden gems they would appreciate as much as I do. I&#8217;ll have some big things to talk about in the coming months, but for now, check out the new post on <a href="http://www.nerdculture.org/2007/12/12/sin-punishment-treasure-struck-gold-with-this-virtual-console-release/">Sin &amp; Punishment</a>, that game is crack in video game form. It&#8217;s so much fun.</p>
Note: There is a poll embedded within this post, please visit the site to participate in this post's poll.
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How To: Make Crysis even more freaking amazing!</title>
		<link>http://nerdculture.org/2007/11/06/how-to-make-crysis-even-more-freaking-amazing/</link>
		<comments>http://nerdculture.org/2007/11/06/how-to-make-crysis-even-more-freaking-amazing/#comments</comments>
		<pubDate>Wed, 07 Nov 2007 01:56:15 +0000</pubDate>
		<dc:creator><![CDATA[Stephen Belanger]]></dc:creator>
				<category><![CDATA[Video Games]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[CryEngine 2]]></category>
		<category><![CDATA[Crysis]]></category>
		<category><![CDATA[Crytek]]></category>
		<category><![CDATA[Far Cry]]></category>
		<category><![CDATA[Realism]]></category>
		<category><![CDATA[Sandbox]]></category>
		<category><![CDATA[Sandbox 2]]></category>

		<guid isPermaLink="false">http://www.nerdculture.org/2007/11/06/how-to-make-crysis-even-more-freaking-amazing/</guid>
		<description><![CDATA[If you don't know what Crysis is you have probably been living under a rock for the past year; it is the biggest shooter in years. The graphics are like nothing else--but the physics are where it really shines; you can cut trees in half with bullets and leaves actually move around when they are shot at! Coming from the same studio that made Far Cry, it is to be expected that the lighting looks a little on the overly colorful, slightly fake side. It's not really a problem, it still looks fantastic, but if you want that extra little bit of realism keep reading! I'm going to walk you through the Sandbox Editor that comes with the demo.]]></description>
				<content:encoded><![CDATA[<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/31.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/31.thumbnail.jpg" class="imageframe" /></a></p>
<p>If you don&#8217;t know what Crysis is you have probably been living under a rock for the past year; it is the biggest shooter in years. The graphics are like nothing else&#8211;but the physics are where it really shines; you can cut trees in half with bullets and leaves actually move around when they are shot at! Coming from the same studio that made Far Cry, it is to be expected that the lighting looks a little on the overly colorful, slightly fake side. It&#8217;s not really a problem, it still looks fantastic, but if you want that extra little bit of realism keep reading! I&#8217;m going to walk you through the Sandbox Editor that comes with the <a href="http://www.gamespot.com/pc/action/crysis/download_ini.html?sid=6181835">demo</a>.</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/12.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/12.thumbnail.jpg" class="imageframe" /></a></p>
<p>Let&#8217;s start with the lighting;  lower graphics settings get rather cartoony looking. The above screenshot is <em>apparently</em> evening&#8211;doesn&#8217;t exactly look it, does it? How about now?</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/2.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/2.thumbnail.jpg" class="imageframe" /></a></p>
<p>First, you&#8217;ve got the demo installed. Now go go to this folder on your computer C:/Program Files/Electronic Arts/Crytek/Crysis SP Demo/Sandbox2 Installer/ and then run the installer file located there. After the installation has completed go to C:/Program Files/Electronic Arts/Crytek/Crysis SP Demo/ and then, depending on whether you are running a 64 bit operating system or not, select the Bin32 or Bin 64 folder (If you don&#8217;t know how many bits your operating system is, it&#8217;s probably 32.) and run the Editor.exe file. You might also want to make a shortcut to it by right clicking on it, selecting copy and then, on the desktop, right clicking and selecting Paste Shortcut.</p>
<p>Now that the program is open select File, select Open and then go into the island folder and select island.cry. After it has gone through all the various loading procedures click the terrain menu at the top and select Time Of Day. A window will pop up with a menu on the side&#8211;select Import From File and use <a href="http://www.nerdculture.org/wp-content/uploads/2007/11/seith_TimeOfDay.tod">this file</a> (Thanks to Seith from <a href="http://seithcg.com/wordpress/?page_id=48">SeithCG.com</a>). Poof! The lighting is now automagically much better looking!</p>
<p>If you like, you can play around with the graph things in the miiddle of that window to make your own tweaks. As you can probably see though; there is quite a bit you can do to the light and you could mess it up pretty bad if you don&#8217;t know what you are doing. Good thing you can just open the file again if you mess up the settings!</p>
<p>Now the lighting looks fantastic&#8230;what now? How about we play with the water a bit? Don&#8217;t you think the water in Crysis is a little too eerily transparent green looking? I&#8217;m not sure whether to think those boats out there are dumping toxic sludge or that the ocean has a really great water filter. Here&#8217;s what it used to look like;</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/5.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/5.thumbnail.jpg" class="imageframe" /></a></p>
<p>A little to green, I think. How about now?</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/4.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/4.thumbnail.jpg" class="imageframe" /></a></p>
<p>It&#8217;s quite easy changing the basic ocean appearance. In the Rollup Bar on the right of the screen click the second tab with the green icon on it, then click environment and a bunch of settings will be displayed below. Under ocean, try changing the FogColor value to something a little more blue, I used 31,75,105. Now try and change the FogColorMultiplier and FogDensity a bit. Water is usually much more murky, so I moved the Density up to 0.3, but that makes the color quite a bit darker, which is where the FogColorMultiplier comes in. I moved it up to 0.25 and voila! Nice, pretty and <em>real</em> looking water!</p>
<p>Now that you&#8217;ve made Crysis look even better in the Editor you need go to File and Save it and then select File and Export To Engine, or the game itself will stay the same as it was before!</p>
<p>PS: While you are messing about with the spiffy Sandbox Editor, you might want to check out the Tornado. They make everything very, very dangerous&#8230;and yes; that is the ground at the top left of the screen.</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/61.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/61.thumbnail.jpg" class="imageframe" /></a></p>
<p>Behold! 57 Hummers exploding in fiery mayhem!</p>
<p><a href="http://www.nerdculture.org/wp-content/uploads/2007/11/7.jpg" rel="lightbox[pics320]"><img src="http://www.nerdculture.org/wp-content/uploads/2007/11/7.thumbnail.jpg" class="imageframe" /></a></p>
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